Yummers
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Initial impressions consisted of: "This is a long cut-scene", "Little confused", "Cute graphics". The lack of words made it much harder to understand what was going on, and losing felt a lot more punishing.
But dang, once you get the hang of it after a while, everything feels so fluid! Trying to keep yourself calm while the eels are about to explode, shooting 'Hail Mary' harpoons into the abyss and hoping it hits something, scouting out for those with special eyes, chaining hit after hit after hit, the explosion of your previous kill shaking everything and making the recovery much more difficult, and the calm of just cruising along with the giant beasts.
It's definitely a difficult game, but I see now that it only helps the immersion and world-building of the story here. Every choice seem to be on sought on purpose -- the claustrophobic window, excess effects, great sound design -- to show what its like to live in the world, not to mention that the lack of text really makes the understanding feel more intimate in a way. 10/10
Saw the game release on itch, glad to see it on here too! (Love the new QoL additions as well)
I admit that it took me 3 hours before I finally got to the dragon... even in special minesweeper I can't help but zoom.
mmmmmm 38k delicious
absolutely baller
(O _ O) wow i didnt think i needed to hear that but i did
fw this heavy
Goattt
ofc i got the crazy one :/
Paradise has found you! Happy Valentine's Day!! ❣️
look at this polite specimen i sure hope it LETS ME OUT OF TRAFFIC GET ME OUT OF HERE
love the different lights and shading
don't feed your hamster drywall and water or it will suffer a cruel fate
awesome
professional dunce
Youtube Academy
Next to my neighbor's hou
Joined on 1/14/20